Towns-Pixelmon Generations Wiki
Towns
A typical Town appearance.
A Town is a
village
with Pixelmon
NPCs
inhabiting it. Most towns also contain a
Pokémon Center
and a
Poké Mart
.
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NPCs
The
villagers
normally found in villages are replaced with
chatting NPCs
who have dialogue when interacted with.
Like villagers, the
chatting NPCs
can pick up and replant
seeds
,
carrots
, and
potatoes
. However, chatting NPCs cannot be traded with.
Occasionally,
NPC Trainers
also spawn in Towns. They can be any type of NPC Trainer, regardless of the
biome
that the town is in.
Buildings
Every Town has a
Pokémon Center
, a
Poké Mart
and a
Pokéstop
within.
A
PokeCenter
can be used to heal your
Pokémon
, manage your team and get some interesting loot. Every Town Pokémon Center will have an
Healer
, two
PCs
and a
Vending Machine
in it.
Healers can often have a
Doctor
or a
Nurse
in front of it that, if right-clicked, will heal your team for you.
A Town also usually has a
Poké Mart
. Each Poké Mart contains two
Shopkeepers
who sell various Pixelmon-related
items
in exchange for
PokéDollars
.
Pokéstops
can also be found in every Town, they can be claimed every 24 hours and have a chance to drop an handful of loot.
Gyms
can rarely spawn near (but not inside) Towns, prepare a good team and battle the Gym Leader to obtain one of the many different
Badges
.
All other structures (houses, farms) within a Town are unchanged from vanilla Minecraft.
Config
settings
- “increaseVillageSpawnRate”: If enabled, towns will spawn more often than they would in vanilla Minecraft.
- “replaceMCVillagers”: If disabled,
villagers
will spawn in towns instead of
chatting NPCs
.
- “spawnPokemarts”: If disabled,
Poké Marts
will not spawn in any newly generated towns.
- “spawnStructures”: If disabled, all structures (including
Pokémon Centers
and
Poké Marts
not spawn.
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